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You searched for: mediatype:movies AND collection:gamefootage AND subject:"GDC"
[movies]IGS 2007: Jon Blow - 'Indie Prototyping, Braid, & Making Innovative Games' - Independent Games Summit
Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Indie Prototyping, Braid, & Making Innovative Games (Jonathan Blow, Number None) Former Game Developer magazine code columnist and 2006 IGF Design Innovation winner Jonathan Blow, the creator of innovative time-manipulating platform title Braid, discusses the deliberate methodology behind his indie game prototyping...
Keywords: IGS; IGS 2007; GDC; GDC 2007; GDC Lecture; Independent Games Summit; Indie; Braid; Prototyping; Concepts
Downloads: 2,560
[movies]IGS 2007: 'Episodic Gaming For Indies' (Dave Grossman & Kevin Bruner, Telltale Games) - Independent Games Summit
A lecture from the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Episodic Gaming For Indies (Dave Grossman & Kevin Bruner, Telltale Games) Telltale's CTO and design lead talk about their experiences as an indie developing the Sam & Max and Bone series as PC episodic titles, explaining what the company learnt and what other indies should know about the pros and cons of episodic gaming.
Keywords: IGS; IGS 2007; GDC; GDC 2007; GDC Lecture; Independent Games Summit; Episodic Gaming; Telltale Games; Dave Grossman; Kevin Bruner; Sam & Max; Bone
Downloads: 646
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